
- REJECTS -
Once I started working with Disney and landed a manager, I started demoing - a lot. Mostly for animation, but I occasionally got invited to demo on a science fiction show or a horror movie. Demo’s take an incredible amount of time and energy because I have to both conceptualize the “sound” of the show, and then produce it at the highest level. This is a collection of all those rejects - and is also some of my best work.